Development studio Harmonix is working hard to re-game Amplitude rhythmic copy of improved devices the Playstation, but plans changed and things were more difficult than expected.
While the game Amplitude was parked during the month of March as the team pointed out previously, it is the history of the summer this year, the team explained why, saying it was the first time working on the Playstation 4 and that the team is still combines development on the device experiences, in addition to the time that took him to work on the engine private, and so the best decision was to postpone the game to reach the best possible product.